Discussion of UO Changes
Posted: Mon Jun 04, 2012 5:29 pm
Originally posted 4 Jun 2012 12:14:43 EST by Tim Chappell on the UO Herald:
Associate Producer Bonnie “Mesanna” Armstrong is discussing plans for the near future of UO on UOStratics:
In approx 2 weeks we will be putting the following on TC1, I hope you guys have time to go check out the changes and give us your feedback.
•Faction armor distribution - Faction Armor will now cost silver and we removed faction rank restrictions for wearing faction artifacts
•Faction point system distribution – Points will now be distributed to multiple faction members when participating in killing faction enemies via healing and direct damage.
•Three (3) new ways to gain City loyalty.
•A new craftable improved version of the communication crystals.
To find out what other players think of the changes and join in on the discussion, check out the thread here.
Associate Producer Bonnie “Mesanna” Armstrong is discussing plans for the near future of UO on UOStratics:
In approx 2 weeks we will be putting the following on TC1, I hope you guys have time to go check out the changes and give us your feedback.
•Faction armor distribution - Faction Armor will now cost silver and we removed faction rank restrictions for wearing faction artifacts
•Faction point system distribution – Points will now be distributed to multiple faction members when participating in killing faction enemies via healing and direct damage.
•Three (3) new ways to gain City loyalty.
•A new craftable improved version of the communication crystals.
To find out what other players think of the changes and join in on the discussion, check out the thread here.